Interactive Two Truths and a Lie Icebreaker Activity

Two Truths and a Lie is a popular icebreaker activity that encourages interaction and fun, allowing participants to learn interesting facts about each other in a playful manner. Here’s how to effectively facilitate this activity and foster engagement.

 

What is Two Truths and a Lie?

Two Truths and a Lie is a simple game where each participant presents three statements about themselves: two are true, and one is a lie. The other participants then guess which statement is the lie. This game is often used to break the ice in group settings, facilitating a more relaxed and communicative atmosphere.

How to Foster Engagement with Two Truths and a Lie

Encourage Creativity: Motivate participants to come up with unique and interesting facts about themselves, which can spark curiosity and further questions.
Interactive Format: Use a digital platform where participants can submit their guesses, perhaps with live polls or interactive buttons.
Discuss the Revelations: After the lie is revealed, allow a brief moment for the person to explain the true facts, adding depth to the game.
Keep it Light and Fun: Ensure the environment is non-judgmental and focused on fun to encourage participation.

Two Truths and a Lie Examples

  • Team Building: Helps team members learn fun and personal facts about each other.
  • Company Knowledge: Share facts about the company’s history or products, with one misleading fact.
  • Onboarding: New employees can play to learn about their colleagues and the company culture.
  • Remote Teams: Facilitate the game in virtual meetings to build rapport among dispersed team members.
  • Training Sessions: Use it to review or reinforce learning by incorporating relevant truths and a lie about the training content.
  • Client Introductions: Break the ice in initial meetings by having both team and clients participate.
  • Cultural Exchange: Great for teams from different backgrounds to share interesting facts about their cultures.
  • Feedback Sessions: Lighten the mood before entering more serious feedback or retrospective meetings.
  • Educational Settings: Teachers can use it to engage students in lessons on various subjects.
  • Social Events: An excellent game for parties or social gatherings to get conversations started.

How to Facilitate a Two Truths and a Lie Icebreaker Activity

In-Person Settings:

  • Set Up: Arrange seating to ensure everyone can see a central screen or display.
  • Introduction: Use a projector or large screen to clearly display the rules and objectives.
  • Interactive Presentation: Utilize interactive presentation software where each participant’s three statements are shown on the screen.
  • Live Voting: Allow the audience to vote on which statement they think is a lie using clickers or a mobile voting app.
  • Reveal and Discussion: After voting, reveal the answers live and allow the speaker to provide additional insights into the truths.

Remote Settings:

  • Digital Tools: Use video conferencing tools that support screen sharing and live polling (e.g., Zoom, Microsoft Teams).
  • Introduction: Share the game rules and objectives at the beginning of the session through a shared screen.
  • Interactive Presentation: Each participant shares their statements via shared slides or an integrated app within the conference platform.
  • Live Voting: Participants use the polling feature to guess the lies; results are instantly shared on everyone’s screen.
  • Reveal and Discussion: The speaker reveals the lie with a visual cue in the presentation and discusses the truths.
  • Score Keeping: Utilize the platform’s features to track and display answers in real-time.

Conference Settings:

  • Auditorium Setup: Use a large auditorium screen visible to all attendees.
  • Introduction: Display the rules and objectives on the screen, possibly integrating dynamic graphics to capture attention.
  • Interactive Presentation: Show each participant’s three statements on the big screen as part of a pre-prepared slide deck.
  • Live Voting: Conference attendees vote on the statements.
  • Reveal and Discussion: The correct answers are revealed on the big screen, followed by a quick interactive Q&A or discussion segment.

 

This activity not only energizes the group but also fosters a friendly environment where members can learn about each other in an intriguing and interactive way. By incorporating Two Truths and a Lie into your meeting or training session, you can enhance participation and make the session more enjoyable and memorable for everyone involved.

Ready to create your own interactive icebreaker activity?